Dennis Bagstevold

Shall we Sloths? (Gamejam)

Game Jam

Shall We Sloths?

In the summer of 2015 I attended the first Forsberg Game Jam.  
Together with a team consisting of 10 others we created "Shall We Sloths?" within 16 hours.

I partook in the process as the Project Manager, Level Designer and I also made the trailer!
Here my biggest challenge and the best of the experience for me was to was lead a very big and talented team in cramped space with a short deadline, while also designing and building the main level of the game.